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Revival
Dec 4, 2011 21:14:14 GMT -8
Post by t3h Icy on Dec 4, 2011 21:14:14 GMT -8
We've been pretty quiet for a long time now. I'm sure most of us have grown bored with RBY, especially our oldest members who have been playing non-stop for about 2 years (and longer). Personally, I'm done with RBY and have moved on to other projects and games, as have others.
But....
Pokemon Online is in the final stages before their next update for RBY. While they have and we have said this before, these delays have been related to making what already exists work much more flawlessly, and their lead programmer, Coyotte, having sporadic activity. However, the other developers have worked together to get RBY set to go. In fact, the current server works with RBY, just that nobody has a compatible client to use that generation, except their staff. The code is all there and set, and initial testing has already been finished. There were also delays with wanting to get animations working with the same patch, but they're leaving those out for another patch. That's basically why we planned out Plus almost one and a half years back, as PO was getting ready to update with RBY a long time ago, but so long as it is finally coming out it's all good.
Now, despite RBY getting setup for PO, Smogon and PO players don't seem too interested in the first generation, and most of our own are more or less retired, but we'll get to create RBYPlus, and I'm sure our players and hopefully others will be interested. By creating a game that's fun and new, where 81 Pokemon are viable, and everything can be easily changed without having to deal with lists of bans and tiers, there should be no problem getting players.
So, once PO updates, I'll immediately edit in RBYPlus and make it easy to setup for everyone, WaterWizard will be able to have a server up, and we can all play right away. I'll also give 2K10 a full makeover, do some cleaning, etc.
For starters, I'll update the default skin to something nicer and new, but leave the current one as an alternative for people that want to keep it. I'll also scrap the chatbox as it isn't possible to stretch nicely for all resolutions, doesn't match colours, and get spammed occasionally as it's accessible to everyone. However, I'll make a general social thread for people to do the same thing until Proboards upgrades to the next version with the built-in chatbox, which is designed specifically for the boards of course. I'll also make a pretty, new banner, modify the graphics, icons and buttons, and organize and change-up the boards.
WaterWizard and I will also be getting in contact with a lot of our older players, some others that visit occasionally, and help promote 2K10 more. We'll also be playing more frequently again and brushing up to help get activity staying too.
One other important topic about RBYPlus is patch updating. While we've put a lot of effort theorizing about it and the like, chances are that Plus will be unbalanced, somethings will be broken, others will be too weak. We'll be fixing everything in due time. Ideally, we'll update often, depending on how urgent things need to be changed. We'll also make patching very public, as this is a community project, and any input or ideas that everyone agrees with will be implemented. I'll also make a changelog as we patch the game.
Also, PO itself may have some bugs, and unlike NBS, they are all ears for fixing them. Anyone playing RBY, please feel free to let them or us know on anything not working properly so PO can get updated. NBS has had Bug be 1x vs Ghost after all these years for example, which is pretty embarrassing.
That sums up pretty much everything, and I'll take action with it all very soon. Of course, Plus could turn out to be a horrible failure and this community crashes and burns, but we'll work to avoid that and make this something revolutionary, lol. RBY2K10 will be revived very shortly, so stay tuned!
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Isa
Member
FOREVER SECOND
Posts: 1,479
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Post by Isa on Dec 5, 2011 1:04:33 GMT -8
My own personal guess is that we're looking at a release date in less than a month.
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Post by Crystal_ on Dec 5, 2011 3:52:29 GMT -8
I don't get the point of how (Smogon and PO) players could be interested in RBYplus meta, but not in the standard RBY meta though. I can only see few new players being sort of interested on it if you ask them to play it (rather tna to play standard RBY), and some of the RBY2k10 players imo.
To be honest, the goal of RBYplus on the first place, was creating a new meta where everything is balanced and more or less viable. But I don't really know why you guys think this makes it a BETTER meta, in fact, i'm pretty sure it's the opposite. I mean, I'm pretty sure you were interested on that (unconsciously), because you've only played RBY, where there are like 12-15 viable pokes, and you thought that a meta with 81 pokes viable will be really atractive for everyone, as it covers RBY's lack of variety. But imo, the old smogon and PO players have 3/4/5 to play a meta like that, and all the new young players all play DP/BW.
And I'm willing to recall the fact that more viable pokes don't make a meta better, but worse. Sure it's entertaining but that's all imo. In a meta like that there isn't any clear trend to follow when making a team or making a gameplan with strategy, switch patters, baiting, etc, in your mind, and everything is pretty random matchup based imo.
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Isa
Member
FOREVER SECOND
Posts: 1,479
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Post by Isa on Dec 5, 2011 3:58:17 GMT -8
Crystal, go on #pokemononline and talk about RBY and Plus for a while. You'll notice that there's quite a bit of interest. I know, because I've done so.
And isn't a more entertaining meta a better meta?
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Post by Crystal_ on Dec 5, 2011 4:32:56 GMT -8
lol no. I mean that a meta like that seems atractive when you only play RBY/GSC, because it's a very different approach to pokemon; a quicker meta where you have to think a lot less, but over time, you will realise that you aren't playing pokemon for that (or at least i would).
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Post by redemption on Dec 5, 2011 6:16:41 GMT -8
I don't get the point of how (Smogon and PO) players could be interested in RBYplus meta, but not in the standard RBY meta though. I can only see few new players being sort of interested on it if you ask them to play it (rather tna to play standard RBY), and some of the RBY2k10 players imo. To be honest, the goal of RBYplus on the first place, was creating a new meta where everything is balanced and more or less viable. But I don't really know why you guys think this makes it a BETTER meta, in fact, i'm pretty sure it's the opposite. I mean, I'm pretty sure you were interested on that (unconsciously), because you've only played RBY, where there are like 12-15 viable pokes, and you thought that a meta with 81 pokes viable will be really atractive for everyone, as it covers RBY's lack of variety. But imo, the old smogon and PO players have 3/4/5 to play a meta like that, and all the new young players all play DP/BW. And I'm willing to recall the fact that more viable pokes don't make a meta better, but worse. Sure it's entertaining but that's all imo. In a meta like that there isn't any clear trend to follow when making a team or making a gameplan with strategy, switch patters, baiting, etc, in your mind, and everything is pretty random matchup based imo. This new young player plays RBY. And I have waited for PO to get RBY for quite sometime now. RBYPlus has always looked entertaining...
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Post by jorgen on Dec 5, 2011 7:48:52 GMT -8
Yeah, RBYplus doesn't seem like it's going to be the next big competitive metagame or anything, but it's still going to be a fun diversion from "serious" pogeymans. Y'know, kinda like CC, but with an actual element of strategy.
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ete
Member
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Revival
Dec 6, 2011 10:44:46 GMT -8
Post by ete on Dec 6, 2011 10:44:46 GMT -8
If you guys want to use the community namespace on wiki for RBYplus info that could be good. Gives you access to communal editing and all the templates to display things nicely (the pokeheader template can display custom 'mons if you specify differences), plus a more easily findable place. It's not standard competitive pokemon so mainspace would not be entirely appropriate (though maybe a single mainspace page with a overview), but guidelines for other namespaces are more relaxed, and it's a cool project, so you should be able to spread out as much as you'd like. Plus, it gets more people accustomed to using a wiki so maybe you'll finish off the normal RBY analyses . And if you guys need some advise about adding in the changes, I've created a couple of modded servers so should be able to point you in the right direction for most things.
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Revival
Dec 7, 2011 21:19:24 GMT -8
Post by WaterWizard on Dec 7, 2011 21:19:24 GMT -8
Cool. We are excited for PO to come out with gen one! It will be a big boost to RBY, obviously, and we our pool of opponents will increase dramatically. Old RBY2k10 players will rally, and Tthere will also be many new players who want advice on how to play the old gen. And... To be honest, the goal of RBYplus on the first place, was creating a new meta where everything is balanced and more or less viable. But I don't really know why you guys think this makes it a BETTER meta, in fact, i'm pretty sure it's the opposite. I mean, I'm pretty sure you were interested on that (unconsciously), because you've only played RBY, where there are like 12-15 viable pokes, and you thought that a meta with 81 pokes viable will be really attractive for everyone, as it covers RBY's lack of variety. Crystal, this is only just rude and silly. I, a co-author of this project, have played ever gen competitively and am certainly not limited in my understanding of a viable metagame. And even within RBY, I have made use of every pokemon, certainly not letting the standard "12-15 pokes" define my teams. Icy has also played competitively with most pokes. And as Isa and others can attest, RBYPlus is a popular idea, despite your negative expectations. I really am not sure why you're being such a downer. Just wait and see! ~ As for the site changes, I am interested to see what Icy will do to our retinae! I will likely stick with the old (current) skin, but who knows, maybe it'll be amazing! And don't let Icy's "I'm done with RBY for now" statement scare you, folks! He is still here to stay, he's just mad that I always beat him now! WW
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ete
Member
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Post by ete on Dec 8, 2011 5:11:38 GMT -8
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Post by LucasBM on Dec 8, 2011 8:56:41 GMT -8
I've been freaking busy lately, so I couldn't even visit here. But now I will have loads of free time. LET'S GET TO RBY!
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Revival
Dec 8, 2011 10:58:49 GMT -8
Post by Raish on Dec 8, 2011 10:58:49 GMT -8
Very excited about this! I'll also be training some of my friends in RBY over winter break, so hopefully we'll get some more people in here right as the new system launches!
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Revival
Dec 8, 2011 12:02:39 GMT -8
Post by WaterWizard on Dec 8, 2011 12:02:39 GMT -8
awesome! glad you guys are pumped. we are too!
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Revival
Dec 8, 2011 16:24:00 GMT -8
Post by t3h Icy on Dec 8, 2011 16:24:00 GMT -8
So after tinkering with some ideas, I think I'll leave the aesthetics of this place alone, as they are pretty nice already.
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Revival
Dec 8, 2011 20:30:08 GMT -8
Post by Consumptus on Dec 8, 2011 20:30:08 GMT -8
I think the biggest problem with this revival is that we've all just been inactive from RBY on Netbattle.
I haven't quite given up on RBY, but I do know I've certainly turned my attentions to other things, such as Dominion, Ogame, and League of Legends (You're all welcomed to join me!)
However, I'll certainly try and at least idle in Netbattle over the Winter Break and if anyone sees me on definitely PM me for a match.
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ete
Member
Posts: 11
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Revival
Dec 10, 2011 13:38:49 GMT -8
Post by ete on Dec 10, 2011 13:38:49 GMT -8
I hate to let you guys down again, but there's a serious bug with the damage formula for RBY (causing moves to do less than half the damage they should), and unlike most bugs they've got to be really careful about fixing it right since it could easily lead to bugs elsewhere. Two of the primary devs are having exams, so it's going to be put off by maybe another week. The first release of RBY is also likely to be fairly buggy, but hopefully you guys will be able to help us track them down.
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Isa
Member
FOREVER SECOND
Posts: 1,479
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Revival
Dec 10, 2011 14:16:18 GMT -8
Post by Isa on Dec 10, 2011 14:16:18 GMT -8
We've waited a few months/years, another extra week isn't a lot. Bug testing is something we'll help out with, no doubt. Count on us
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Revival
Dec 12, 2011 19:55:51 GMT -8
Post by t3h Icy on Dec 12, 2011 19:55:51 GMT -8
Just as a backup plan, I have the source code to Netbattle now and could program RBYPlus into it, but I think it'd be best to wait on PO now, lol. However, if there's any problems with getting PO to work with us when it's out, we have a backup plan now. ;>
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Revival
Dec 13, 2011 13:58:42 GMT -8
Post by hobbes2 on Dec 13, 2011 13:58:42 GMT -8
From what i've seen, a lot of the users of po are quite interested in RBY (me included) and hopefully this will spark a revival in rby2k10, and the rby metagame in general. i belive the main server is using rby2k10 tiers, and not smogonsloltiers
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Isa
Member
FOREVER SECOND
Posts: 1,479
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Revival
Dec 13, 2011 14:25:03 GMT -8
Post by Isa on Dec 13, 2011 14:25:03 GMT -8
They will indeed use our tiers as a basis, however with Wrap allowed, which may cause radical changes in at least the BL tier. But yeah, we're looking at a major uprising, I think.
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Revival
Dec 13, 2011 14:55:23 GMT -8
Post by t3h Icy on Dec 13, 2011 14:55:23 GMT -8
For Wrap legal, Cloyster goes to OU, Dragonite goes to OU, and the others would be based on how the changed metagame would be.
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Revival
Dec 13, 2011 15:00:19 GMT -8
Post by WaterWizard on Dec 13, 2011 15:00:19 GMT -8
Don't be so hasty. Even with legal wrap, it's stadium wrap AND substitute and nerfed hyper beam. Those three things mix together and create something we haven't really seen before.
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Revival
Dec 13, 2011 15:09:17 GMT -8
Post by t3h Icy on Dec 13, 2011 15:09:17 GMT -8
Oh, well that's for RBY in-game. Stadium tiers are very different, at least I think.
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Revival
Dec 14, 2011 18:04:18 GMT -8
Post by Consumptus on Dec 14, 2011 18:04:18 GMT -8
Smogon's tiers weren't bad; they're just badly outdated.
Quite frankly I'm getting sick of all the crap Smogon gets. It's a great site for beginners to learn and understand the metagame.
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Revival
Dec 14, 2011 20:27:18 GMT -8
Post by GGFan on Dec 14, 2011 20:27:18 GMT -8
The biggest obstacle that RBYPlus faces, like with the other metagames, is that isn't OU.
And necavi, nobody here unfairly criticizes Smogon. It's just the simple truth that they've never cared that much about representing the first two gens, both from an analytical and a competitive lens. Bearing this in mind, it's easy to understand why many wouldn't consider Smogon a reliable source. With that said, it would help this forum's cause if it had its own analyses, since it prides itself as a competitive medium.
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Revival
Dec 14, 2011 22:34:19 GMT -8
Post by WaterWizard on Dec 14, 2011 22:34:19 GMT -8
while we do have a handful of write-ups, we transfer knowledge in conversations usually. having a database of analyses isn't a requirement for a competitive board. and not that i'm opposed to having them here, but the PO wiki is a fine place for analyses.
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Revival
Dec 14, 2011 22:55:24 GMT -8
Post by t3h Icy on Dec 14, 2011 22:55:24 GMT -8
I wrote a bunch here, though they assume basic knowledge. For brand new players, we tend to teach them more 1-on-1 on Netbattle. Smogon is a great source for beginners, but a lot of it is outdated and some players take it all for fact and can be misinformed. Not that it really matters though, as they focus on the newest generations anyway.
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Revival
Dec 18, 2011 15:22:45 GMT -8
Post by hipmonlee on Dec 18, 2011 15:22:45 GMT -8
Smogon's tiers are definitely not outdated.
I wouldnt really call the analyses outdated, just more, poorly maintained. A lot were not all that great when they were first written.
Though, if anyone was interested, I would love for people to help fix smogons analyses.. I have wanted to do it for ages, but dont really have the time.
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Isa
Member
FOREVER SECOND
Posts: 1,479
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Revival
Dec 18, 2011 15:23:49 GMT -8
Post by Isa on Dec 18, 2011 15:23:49 GMT -8
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Revival
Dec 18, 2011 16:00:45 GMT -8
Post by t3h Icy on Dec 18, 2011 16:00:45 GMT -8
This is pretty outdated: www.smogon.com/rb/pokemon/hitmonleeNot that it really matters since it's Hitmonlee, but it's still an unviable moveset and bad analysis for attempting to use Hitmonlee in OU.
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