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Post by t3h Icy on May 1, 2011 13:02:06 GMT -8
Since others have started trying out RBYPlus Paper and Pen style, I've added some new scripts to the server.
/general gives a random number from 0 to 255 (general stuff) /critical gives a random number from 1 to 512 (critical checks) /attack gives a random number from 217 to 255 (range for damage)
And the new ones:
/#roll where # is a multiple of 5 from 5 to 100. So for example, /95roll, will give a random number from 0 to 255, but also gives the number you need for success/failure. Basically, they work the same as general, but gives additional information.
/#sleep where # is a number 1 through 6. So for example, /4sleep, will give a random number from 1 to 7. If the number rolled matches the sleep number, you wake up. This way, neither player knows how long a Pokemon will be asleep for. I excluded 7sleep as that's the case where a Pokemon must wake up.
/multi gives a random number from 1 through 8. This is used for multi-hit and wrapping moves that hit 2-5 times. It also lists the information you need to know on how many hits it does.
/metro gives a random number from 1 to 164. I added numbers to all the moves in the main RBYPlus thread. Whatever number you got determines which move you use.
/speed gives a random number from 1 to 2. This is for speed tie checks.
Hopefully these assist everyone! =)
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