Shroomy's tips on stalling in RBY.
Mar 28, 2013 5:51:36 GMT -8
Post by magic9mushroom on Mar 28, 2013 5:51:36 GMT -8
So Raish and I had a game tonight, and he thought some of what I said about stall was good, so I figured I'd write it down. Because hey, you never know, it might help somebody, and the response to it might help me.
So, without further ado:
Stall.
What is stall?
Most people have a vague idea of what stall is, but vague definitions lead to misconception. So, I'll define it: Stall is the strategy of playing to not lose.
Does this mean using Reflect and Amnesia everywhere?
No. Reflect and Amnesia don't tend to be good stalling moves. Critical hits ignore defensive boosts, and given sufficient time anything will crit. They are useful moves if they allow you to KO an opposing Pokemon before it KOs you... but that's an aggressive take on the situation. We aren't playing to win, we're playing to not lose.
How can a stall team ever win?
If you successfully play a stall game, racking up status and damage while taking very little yourself, at some point there will be one of your Pokemon that your opponent can no longer threaten. For instance, if you have an unparalysed Cloyster and their remaining team consists of a paralysed Tauros without Thunderbolt, Snorlax, and Rhydon, they can no longer threaten Cloyster. At this point, you can stop stalling, and simply sweep with that pokemon.
If stall teams are so viable, why doesn't everyone use them?
Well, firstly, because a lot of people find it boring, and secondly, because if you aren't very good at stalling or get terribly unlucky your stall can be played around and defeated. Hopefully, you'll be slightly better at stalling after reading this essay, and a lot better after you've gotten some practice at it.
How do I avoid losing?
Know Thine Enemy
To know how to not lose, you must first know why you would lose in the first place. There are a few main things which cause losses:
- Freezes
- Walls that can hurt you
- Team weaknesses
- Being forced into bad switches
- Plain bad luck or stupid mistakes
Blocking Blizzard
Blizzard and its cousin Ice Beam are really, really good moves. They have high base power, they have incredible super-effective and neutral coverage, but worst of all for a staller is the 10% chance of a freeze. A frozen Pokemon can't do anything, and if you've already lost one Pokemon to sleep and one to Snorlax's Selfdestruct or a sacrifice to Tauros, you'll be left with three active Pokemon - at which point it's highly likely that your opponent has something you can't do anything about (this is also known as LOSING).
So, you need some way to avoid being frozen. Getting rid of the Pokemon trying to freeze you works, but a) this isn't stalling, b) your opponent can switch out their freezer as soon as you bring in something that can KO it. A paralysed Chansey works, but you can't guarantee that your Chansey will be paralysed, and if it is, it's a giant "hit me" sign for Snorlax. You don't want to switch into Snorlax. So, you need something which can sponge Blizzards without being statused first, and this means an Ice-type. Dewgong's terrible and Articuno doesn't resist Blizzard, so they're out. Jynx does okay, but is also a giant "hit me" sign for Snorlax and Tauros, and in case you needed reminding, you don't want to switch into Snorlax or Tauros. That leaves Lapras and Cloyster.
Lapras
Lapras eats Blizzard all day. In fact, Chansey can empty its entire PP of Ice Beam into Lapras without killing it. Lapras also has incredible bulk due to its high HP and good Defense and Special, and quite an excellent movepool including STAB Blizzard.
Since you're planning to not lose, and Blizzard can make you lose, you generally want to keep Lapras around to sponge it, and since most things with Blizzard also have some other form of attack, you'll want a way to keep its HP high - that is, Rest. Lapras is a good Rester because there are plenty of things it can wake up on - physical attacks aren't all that effective, it laughs at Ice or Water attacks, and even most Thunderbolts aren't assured of a 3HKO. To turn "good" into "reliable", you'll want as many turns as possible in which your opponent's Pokemon can't do anything, and gee whizz! Lapras has the tools of parafusion at its disposal. Since STAB Blizzard scares off so many possible adversaries, it's a shoe-in as well, rounding out the Staller Lapras set:
Lapras
- Blizzard
- Body Slam
- Confuse Ray
- Rest
Cloyster
Cloyster shares Lapras's 4x resistance to Ice, and is even bulkier on the physical side due to its ridiculously high Defense. Unfortunately, it lacks Lapras's special bulk, and will rapidly fall to STAB special attacks that it doesn't resist, or any Thunderbolt. These would make it a pretty terrible choice for a stall team, but it has a secret weapon in its signature move, Clamp.
Clamp gives you free switches, and since you're playing to not lose, you'll be doing a lot of switching. This move is therefore a godsend, because it tightens your defense immeasurably and gives you plenty of room to manoeuvre. The big problem is that Cloyster can't use Clamp if it's asleep, and there are plenty of things that force it out when it's asleep. So Rest isn't nearly as effective on Cloyster as it is on Lapras, and is only really for use in mop-up when you've already won. Thus, Explosion should be used if Cloyster is severely damaged or paralysed before that point. STAB Blizzard is again a no-brainer, and Hyper Beam is the best filler if Rest isn't used, so the staller's Cloyster is fairly standard:
Cloyster
- Clamp
- Blizzard
- Hyper Beam/Rest
- Explosion
Which to use?
Cloyster's ability to hard-wall Snorlax and switch out for free is incredible on defense, but Lapras's Body Slam and Confuse Ray give many more persistent problems to the things it switches out of. Lapras is also much sturdier against unexpected Thunderbolts and minds paralysis a lot less. I'd say go with Lapras if you want pressure and Cloyster if you want control.
Working around Walls
I'll put this bluntly. Alakazam and Chansey are really annoying. They can use Thunder Wave, they can Recover (or Softboiled), and they can sponge special hits. They can even use Reflect to stop you hitting on their weak physical side, while they chip away at your Pokemon's HP. The aggressive answer to these is to paralyse and kill them with Tauros or Rhydon or something, but we're playing to not lose, and thus we instead need to neuter them, stopping them from effectively spreading paralysis or killing anything. The key, in both cases, is the same:
Exeggutor
You're probably used to the so-called "standard" Exeggutor set with Sleep Powder and Explosion. Forget that. It gets worn down, and while it'll make a dent, we're not trying to make a dent. We're trying to not lose. Like Lapras, Exeggutor has the bulk to execute Rest successfully, and like Lapras, it has both a move that can paralyse (Stun Spore) and a move that can force switches or annoy switch-ins (Leech Seed) to back it up. Its best attack is Psychic, so that's also an automatic inclusion. A note: Exeggutor can use Mega Drain instead of Rest as a recovery move - this makes it less useful against Chansey and Alakazam, and more vulnerable to paralysis, but more useful against Starmie and less of a target in general. Use with caution. Anyway, this is the staller's Exeggutor. Get to know it well, because your opponents certainly will:
Exeggutor
- Stun Spore
- Leech Seed
- Psychic
- Rest/Mega Drain
There aren't really any alternatives to Exeggutor in this slot. It's an absolute must for a stalling team.
The True Threats
This is obvious, but I'll say it anyway: there are things that can kill both your Ice-type and Exeggutor. And since you don't want to lose, you don't want these things to kill your Ice-type and Exeggutor, so you need safe switch-ins to them.
BoltBeam
Starmie and aggressive Lapras have the nasty ability to beat staller Lapras or Cloyster via Ice resistance and Thunderbolt, as well as staller Egg via Blizzard combined with Starmie's crit rate and Lapras's STAB. Your options for dealing with these two Pokemon are pretty limited; your main choices are Chansey or the Electric-types Jolteon and Zapdos. Chansey's normally the safest.
STAB Thunderbolt
STAB Thunderbolt is a serious problem for Lapras and (especially) Cloyster, and the two best users in Jolteon and Zapdos also have ways to deal massive damage to Exeggutor via Pin Missile and Drill Peck respectively. Putting Reflect on Chansey is a rather shaky answer to these, so it's recommended to use a Rock-type. Use Golem, not Rhydon, because Rhydon's advantage over Golem is in offense - which you don't care about - and because Golem can Explode if you don't need it.
Nullifying Normals
I'll be blunt; you can't wall Tauros. Snorlax can be walled by Cloyster's Clamp, but Cloyster doesn't want to switch into Snorlax many times. Generally, your objective here is not flawless victory, but merely to remove them with minimal loss of capability. Generally, this means you sacrifice something less useful (your lead, or whatever niche counter you don't need) to get Lapras or Egg in safely to dispose of them. Switching directly is something you don't generally want to do, although Exeggutor does switch into a paralysed Snorlax relatively safely.
Pushing the Panic Button
You are not a god. At some point, something will happen that you didn't expect. Maybe the opposing Chansey had Sing, or Tauros just blasted your Cloyster with a critical Thunderbolt. You need backups to salvage a game from this sort of disaster if you are to Not Lose. Two panic buttons is optimal; you may only have room for one. Cloyster and Golem, mentioned above, can be useful for this with Explosion, but be sure they're not needed first.
Snorlax
It's big, it's bulky, it explodes, and it hits damned hard. Snorlax is overall one of the best Pokemon in RBY, and should be treated as such. It's a great panic button because almost nothing can win against it 1v1.
Tauros
Not as bulky as Snorlax, but it's much faster, which can make a difference against things with recovery or self-KO moves.
Slowbro
Yeah, this thing. Not great because there are a bunch of things it doesn't like to face, but it's notable for being able to switch into Tauros and paralyse it. Don't bother using the Reflect or Withdraw sets - those are for sweeping, and you don't need a sweeper.
Starting your Stall
You need something to lead with. Ideally, you want it to take sleep, or otherwise block attempts to sleep you. Exeggutor doesn't work because you need it, Gengar has a tendency to get KOed when trying to take sleep, and Starmie has trouble switching into Gengar. That leaves:
Jynx
Can take sleep from Egg and Gengar safely, and if it sleeps or freezes something, that's a bonus. It's a giant target, though, so don't be overly reliant on it.
Alakazam
Yay for sleep absorption! Unfortunately, it doesn't have as good a matchup against Egg, and can't sleep or freeze. Still quite a safe play.
Concluding Comments
So, in general, a stall team should look something like this:
Jynx/Alakazam (lead)
Exeggutor
Lapras/Cloyster
Chansey/Jolteon/Zapdos
Snorlax/Tauros/Slowbro
Golem/extra panic button
I hope I've been helpful.
So, without further ado:
Stall.
What is stall?
Most people have a vague idea of what stall is, but vague definitions lead to misconception. So, I'll define it: Stall is the strategy of playing to not lose.
Does this mean using Reflect and Amnesia everywhere?
No. Reflect and Amnesia don't tend to be good stalling moves. Critical hits ignore defensive boosts, and given sufficient time anything will crit. They are useful moves if they allow you to KO an opposing Pokemon before it KOs you... but that's an aggressive take on the situation. We aren't playing to win, we're playing to not lose.
How can a stall team ever win?
If you successfully play a stall game, racking up status and damage while taking very little yourself, at some point there will be one of your Pokemon that your opponent can no longer threaten. For instance, if you have an unparalysed Cloyster and their remaining team consists of a paralysed Tauros without Thunderbolt, Snorlax, and Rhydon, they can no longer threaten Cloyster. At this point, you can stop stalling, and simply sweep with that pokemon.
If stall teams are so viable, why doesn't everyone use them?
Well, firstly, because a lot of people find it boring, and secondly, because if you aren't very good at stalling or get terribly unlucky your stall can be played around and defeated. Hopefully, you'll be slightly better at stalling after reading this essay, and a lot better after you've gotten some practice at it.
How do I avoid losing?
Know Thine Enemy
To know how to not lose, you must first know why you would lose in the first place. There are a few main things which cause losses:
- Freezes
- Walls that can hurt you
- Team weaknesses
- Being forced into bad switches
- Plain bad luck or stupid mistakes
Blocking Blizzard
Blizzard and its cousin Ice Beam are really, really good moves. They have high base power, they have incredible super-effective and neutral coverage, but worst of all for a staller is the 10% chance of a freeze. A frozen Pokemon can't do anything, and if you've already lost one Pokemon to sleep and one to Snorlax's Selfdestruct or a sacrifice to Tauros, you'll be left with three active Pokemon - at which point it's highly likely that your opponent has something you can't do anything about (this is also known as LOSING).
So, you need some way to avoid being frozen. Getting rid of the Pokemon trying to freeze you works, but a) this isn't stalling, b) your opponent can switch out their freezer as soon as you bring in something that can KO it. A paralysed Chansey works, but you can't guarantee that your Chansey will be paralysed, and if it is, it's a giant "hit me" sign for Snorlax. You don't want to switch into Snorlax. So, you need something which can sponge Blizzards without being statused first, and this means an Ice-type. Dewgong's terrible and Articuno doesn't resist Blizzard, so they're out. Jynx does okay, but is also a giant "hit me" sign for Snorlax and Tauros, and in case you needed reminding, you don't want to switch into Snorlax or Tauros. That leaves Lapras and Cloyster.
Lapras
Lapras eats Blizzard all day. In fact, Chansey can empty its entire PP of Ice Beam into Lapras without killing it. Lapras also has incredible bulk due to its high HP and good Defense and Special, and quite an excellent movepool including STAB Blizzard.
Since you're planning to not lose, and Blizzard can make you lose, you generally want to keep Lapras around to sponge it, and since most things with Blizzard also have some other form of attack, you'll want a way to keep its HP high - that is, Rest. Lapras is a good Rester because there are plenty of things it can wake up on - physical attacks aren't all that effective, it laughs at Ice or Water attacks, and even most Thunderbolts aren't assured of a 3HKO. To turn "good" into "reliable", you'll want as many turns as possible in which your opponent's Pokemon can't do anything, and gee whizz! Lapras has the tools of parafusion at its disposal. Since STAB Blizzard scares off so many possible adversaries, it's a shoe-in as well, rounding out the Staller Lapras set:
Lapras
- Blizzard
- Body Slam
- Confuse Ray
- Rest
Cloyster
Cloyster shares Lapras's 4x resistance to Ice, and is even bulkier on the physical side due to its ridiculously high Defense. Unfortunately, it lacks Lapras's special bulk, and will rapidly fall to STAB special attacks that it doesn't resist, or any Thunderbolt. These would make it a pretty terrible choice for a stall team, but it has a secret weapon in its signature move, Clamp.
Clamp gives you free switches, and since you're playing to not lose, you'll be doing a lot of switching. This move is therefore a godsend, because it tightens your defense immeasurably and gives you plenty of room to manoeuvre. The big problem is that Cloyster can't use Clamp if it's asleep, and there are plenty of things that force it out when it's asleep. So Rest isn't nearly as effective on Cloyster as it is on Lapras, and is only really for use in mop-up when you've already won. Thus, Explosion should be used if Cloyster is severely damaged or paralysed before that point. STAB Blizzard is again a no-brainer, and Hyper Beam is the best filler if Rest isn't used, so the staller's Cloyster is fairly standard:
Cloyster
- Clamp
- Blizzard
- Hyper Beam/Rest
- Explosion
Which to use?
Cloyster's ability to hard-wall Snorlax and switch out for free is incredible on defense, but Lapras's Body Slam and Confuse Ray give many more persistent problems to the things it switches out of. Lapras is also much sturdier against unexpected Thunderbolts and minds paralysis a lot less. I'd say go with Lapras if you want pressure and Cloyster if you want control.
Working around Walls
I'll put this bluntly. Alakazam and Chansey are really annoying. They can use Thunder Wave, they can Recover (or Softboiled), and they can sponge special hits. They can even use Reflect to stop you hitting on their weak physical side, while they chip away at your Pokemon's HP. The aggressive answer to these is to paralyse and kill them with Tauros or Rhydon or something, but we're playing to not lose, and thus we instead need to neuter them, stopping them from effectively spreading paralysis or killing anything. The key, in both cases, is the same:
Exeggutor
You're probably used to the so-called "standard" Exeggutor set with Sleep Powder and Explosion. Forget that. It gets worn down, and while it'll make a dent, we're not trying to make a dent. We're trying to not lose. Like Lapras, Exeggutor has the bulk to execute Rest successfully, and like Lapras, it has both a move that can paralyse (Stun Spore) and a move that can force switches or annoy switch-ins (Leech Seed) to back it up. Its best attack is Psychic, so that's also an automatic inclusion. A note: Exeggutor can use Mega Drain instead of Rest as a recovery move - this makes it less useful against Chansey and Alakazam, and more vulnerable to paralysis, but more useful against Starmie and less of a target in general. Use with caution. Anyway, this is the staller's Exeggutor. Get to know it well, because your opponents certainly will:
Exeggutor
- Stun Spore
- Leech Seed
- Psychic
- Rest/Mega Drain
There aren't really any alternatives to Exeggutor in this slot. It's an absolute must for a stalling team.
The True Threats
This is obvious, but I'll say it anyway: there are things that can kill both your Ice-type and Exeggutor. And since you don't want to lose, you don't want these things to kill your Ice-type and Exeggutor, so you need safe switch-ins to them.
BoltBeam
Starmie and aggressive Lapras have the nasty ability to beat staller Lapras or Cloyster via Ice resistance and Thunderbolt, as well as staller Egg via Blizzard combined with Starmie's crit rate and Lapras's STAB. Your options for dealing with these two Pokemon are pretty limited; your main choices are Chansey or the Electric-types Jolteon and Zapdos. Chansey's normally the safest.
STAB Thunderbolt
STAB Thunderbolt is a serious problem for Lapras and (especially) Cloyster, and the two best users in Jolteon and Zapdos also have ways to deal massive damage to Exeggutor via Pin Missile and Drill Peck respectively. Putting Reflect on Chansey is a rather shaky answer to these, so it's recommended to use a Rock-type. Use Golem, not Rhydon, because Rhydon's advantage over Golem is in offense - which you don't care about - and because Golem can Explode if you don't need it.
Nullifying Normals
I'll be blunt; you can't wall Tauros. Snorlax can be walled by Cloyster's Clamp, but Cloyster doesn't want to switch into Snorlax many times. Generally, your objective here is not flawless victory, but merely to remove them with minimal loss of capability. Generally, this means you sacrifice something less useful (your lead, or whatever niche counter you don't need) to get Lapras or Egg in safely to dispose of them. Switching directly is something you don't generally want to do, although Exeggutor does switch into a paralysed Snorlax relatively safely.
Pushing the Panic Button
You are not a god. At some point, something will happen that you didn't expect. Maybe the opposing Chansey had Sing, or Tauros just blasted your Cloyster with a critical Thunderbolt. You need backups to salvage a game from this sort of disaster if you are to Not Lose. Two panic buttons is optimal; you may only have room for one. Cloyster and Golem, mentioned above, can be useful for this with Explosion, but be sure they're not needed first.
Snorlax
It's big, it's bulky, it explodes, and it hits damned hard. Snorlax is overall one of the best Pokemon in RBY, and should be treated as such. It's a great panic button because almost nothing can win against it 1v1.
Tauros
Not as bulky as Snorlax, but it's much faster, which can make a difference against things with recovery or self-KO moves.
Slowbro
Yeah, this thing. Not great because there are a bunch of things it doesn't like to face, but it's notable for being able to switch into Tauros and paralyse it. Don't bother using the Reflect or Withdraw sets - those are for sweeping, and you don't need a sweeper.
Starting your Stall
You need something to lead with. Ideally, you want it to take sleep, or otherwise block attempts to sleep you. Exeggutor doesn't work because you need it, Gengar has a tendency to get KOed when trying to take sleep, and Starmie has trouble switching into Gengar. That leaves:
Jynx
Can take sleep from Egg and Gengar safely, and if it sleeps or freezes something, that's a bonus. It's a giant target, though, so don't be overly reliant on it.
Alakazam
Yay for sleep absorption! Unfortunately, it doesn't have as good a matchup against Egg, and can't sleep or freeze. Still quite a safe play.
Concluding Comments
So, in general, a stall team should look something like this:
Jynx/Alakazam (lead)
Exeggutor
Lapras/Cloyster
Chansey/Jolteon/Zapdos
Snorlax/Tauros/Slowbro
Golem/extra panic button
I hope I've been helpful.